Be The Final Boss Castle Defense Roles
Think of minions by castle-defense job: blocker, ranged cleaner, area pressure, economy support or flex slot.
Read guide
Be The Final Boss Wiki
Summon and unit footageConfirmed units, formation roles, rarity tiers, mutations, placement capacity, and leveling choices.
The roster is drawn from exact-game public footage rather than an invented tier list.
Use the guide to build a front line, protect ranged damage, and decide when another summon is worth the cost.
Think of minions by castle-defense job: blocker, ranged cleaner, area pressure, economy support or flex slot.
Read guideSummoning is useful only when the new unit fixes a formation problem: weak front line, slow damage, missing area control or blocked deployment capacity.
Read guideUpgrade a minion when the same role keeps failing at the same checkpoint; do not level a bench unit just because its rarity label looks better.
Read guideWave control comes from placing the right minion role early enough that heroes are slowed before they reach the castle line.
Read guideUse this minion overview as a role map before opening the summon altar or committing Souls to a new roll.
Read guideSummon priority should follow the problem in the previous attempt: missing body, missing ranged cleanup, missing area control or no open Population.
Read guide